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Lamp-Da 0.1
A compact lantern project
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Public Attributes | |
| float | level |
| average level of beer | |
| float | ampl |
| accel amplitude factor | |
| float | accmax |
| clamp accel to avoid too large changes | |
| float | fall_ampl |
| height a wave will go down at each step | |
| float | wave_ampl |
| wave speed | |
| float | decay |
| speed decay factor | |
| float | bounce_ratio |
| if ratio > 0.5 a wave dropping can increase. Its neighbours height over its new height, thus produce a new wave | |
| uint32_t | beer_color |
| color of the beer :) | |
| uint32_t | foam_color |
| color of the foam of the beer | |
| uint32_t | background_color |
| color background | |
| std::vector< float > | levels |
| level of every matrix columns | |
| std::vector< float > | speeds |
| spped of every matric columns | |
| uint32_t | nbubbles |
| number of bubbles | |
| std::vector< BubbleTy > | bubbles |
| store the bubbles | |
| imu::ImuEventTy | imuEvent |
| Handle imu events. | |