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Lamp-Da 0.1
A compact lantern project
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Define the the global simulation state. More...
#include <simulator_state.h>
Public Attributes | |
| bool | paused = false |
| bool | verbose = false |
| bool | isButtonPressed = false |
| char | lastKeyPressed = 0 |
| uint8_t | tickAndPause = 0 |
| uint16_t | brightness = 255 |
| uint32_t | colorBuffer [_LampTy::ledCount] = {} |
| uint32_t | indicatorColor = 0 |
| float | slowTimeFactor = 1.0 |
Define the the global simulation state.