Lamp-Da 0.1
A compact lantern project
Loading...
Searching...
No Matches
Public Attributes | List of all members
simulator::globals::GlobalSimStateTy Struct Reference

Define the the global simulation state. More...

#include <simulator_state.h>

Public Attributes

bool paused = false
 
bool verbose = false
 
bool isButtonPressed = false
 
char lastKeyPressed = 0
 
uint8_t tickAndPause = 0
 
uint16_t brightness = 255
 
uint32_t colorBuffer [_LampTy::ledCount] = {}
 
uint32_t indicatorColor = 0
 
float slowTimeFactor = 1.0
 

Detailed Description

Define the the global simulation state.


The documentation for this struct was generated from the following file: