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Lamp-Da 0.1
A compact lantern project
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Define the rules for a line. More...
#include <grid_rule.hpp>
Static Public Attributes | |
| static constexpr uint8_t | dstBufIdx = 0 |
| Main buf. used for the grid. | |
| static constexpr uint8_t | srcBufIdx = 1 |
| Sec. buf. used for smooth grid. | |
| static constexpr uint8_t | tempBufIdx = 2 |
| Temporary buffer for copies. | |
| static constexpr uint8_t | scrollAmount = 1 |
| Scroll each update. | |
| static constexpr uint8_t | renderBlurAmount = 32 |
| Blur before display. | |
| static constexpr bool | scrollSkewed = false |
| Scroll skewed to the left. | |
| static constexpr bool | loadFullOnReset |
| If true, the first call of loop will load the whole grid. False will load gradually. | |
Define the rules for a line.
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staticconstexpr |
If true, the first call of loop will load the whole grid. False will load gradually.