Lamp-Da 0.1
A compact lantern project
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Classes
lampda::modes::anims::fadeout Namespace Reference

Define fadout animation. They require a buffer ID, used to store the fadout mask. More...

Classes

struct  DropModeLineByLine
 Drop mode policy: remove particles line by line from bottom to top Only pixels from the lowest non-empty line can be dropped. More...
 
struct  DropModeOrphansOnly
 Drop mode policy: remove only "orphan" particles A particle can only be dropped if there is no other particle directly below it (z-axis). More...
 
struct  GravityDissolve
 Make an animation disapear with gravity. More...
 

Detailed Description

Define fadout animation. They require a buffer ID, used to store the fadout mask.