Tutorial on building a compact and sturdy lantern.
[Read More]SLAM - Parti 1
Implement my system of localization and mapping
Part 1: Introduction & Feature Detection
Some people claim to have a poor sense of direction. They might compare themselves to a robot and feel much better.
[Read More]SLAM - Parti 2
Implement my system of localization and mapping
Exploration of Possibilities - Part 2
Make AIs for board games
Part 2: Improvements and More Blabla!
We left off with the construction of a basic search tree structure using a possibility-based search with a balance of exploration, score, and chance (MCTS: Monte Carlo Tree Search). In this second part, I will introduce the improvements I found for the basic method.
[Read More]Make AIs for board games
Part 1: Blabla and Implementation
I’m terrible at chess, checkers, get rolled over in Connect 4 – in short, board games are not my strong suit. However, I do fairly well in programming.
[Read More]Depth Map Segmentation
In this post, I implement a real time depth map segmentation system, based on normal map analysis.
[Read More]Monocular Depth Map
Generate a depth map from a monocular video
Use a video taken by a single camera to estimate the depth of objects in an image. A small dip in the world of epipolar geometry and key points analysis.
[Read More]De CAPE et d'Opés
Correct and optimize the code of a publication
Certainly! Here is the translation:
CAPE (Cylinder And Plane Extraction) is an extremely efficient method for extracting planes and cylinders in RGB-D images, based on an AHC (Agglomerative Hierarchical Clustering) method. Despite the effectiveness of this method, the C++ implementation of the paper has many flaws.
In this post, I will explain how I fixed most of these issues.
[Read More]CP SLAM
A basic SLAM using constraint programming
Localize a mobile robot in a virtual environment with constraint programming.
[Read More]Constraint Programming
Solve problems using CP
What is Constraint Programming ? What are the advantages/limits ? Can we make a sudoku solver in less than thirty minutes ?
One of those answers is yes.
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